Gamification on the edge of educational sciences and pedagogical methodologies

  • Csaba Rigóczki Eszterházy Károly Egyetem, 3300 Eger, Eszterházy tér 1.
  • Damsa Andrei Eszterházy Károly Egyetem, 3300 Eger, Eszterházy tér 1.
  • Kristóf Györgyi-Ambró JatékosLét research Centre
Keywords: environmental education, gamification

Abstract

The number of publications and best practices in the field of gamification are explosively growing, however, only a small percentage is linked to pedagogical methodologies. It is a well-known fact, that games are part of educational techniques since prehistorical times. In this paper we aim to explore the role of gamification in pedagogical methodologies, focusing on environmental education.

Published
2017-11-03
How to Cite
Rigóczki, C., Andrei, D., & Györgyi-Ambró, K. (2017). Gamification on the edge of educational sciences and pedagogical methodologies. Journal of Applied Technical and Educational Sciences, 7(4), 79-88. https://doi.org/https://doi.org/10.24368/jates.v7i4.12
Section
Articles and Studies